Lost Lands Dungeons - Khaldun West Entrance (Felucca only!)
The Khaldun Dungeon has two entrances. The main entrance can be found far east of Delucia in the Lost Lands. The fastest route there from Britannia is to go through the Minoc Miner's Cave Passage. The west entrance is located a short way west of the main entrance, close to the Gentle River.
The dungeon of Khaldun is an ancient tomb where a powerful creature called Khal Ankur and legions of his followers were buried. The tomb was sealed off long ago, but a group of archaeologists reopened it a few years ago and thereby became cursed to haunt the tomb along with the all the people they had digging for them.
There are secret doors, passages and levers throughout the dungeon that can make travelling there quite a puzzle. The western secluded are can be entered by stepping into a black pit in the ground. The eastern, bigger, secluded area can be accessed through a hidden door. To open that door, you first have to pull the hidden lever 1, which will reveal lever 2. Pulling lever 2 will open the door. In order to do that, you have to be either very fast, or have some friends for your help. Several puzzle chests can be found in Khaldun, which can only be opened by solving a riddle. The Tentacles of the Harrower is the most dangerous creature of Khaldun. It is resistant to most attacks. The object of the shifting pattern puzzle in the northwestern part of Khaldun is still unknown.
![Main entrance to the Khaldun Dungeon](images/lost_dungeon_khaldun1.jpg)
![Khaldun Dungeon Map](images/lost_dungeon_khaldun.gif)
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