Malas Dungeons - Doom
Hidden deep inside the corrupted forest east of the City of Umbra lies the entrance to one of the most feared dungeons of the world, Dungeon Doom. The entrance itself is actually just a hole in the ground underneath a dark stone structure littered with the remains of previous visitors. The dungeon is a dangerous place filled with all manner of traps and monsters more vicious than most. But as most places of evil, Dungeon Doom also holds great riches for those adventurers who dare to enter. Doom is filled with riddles and stealable artifacts; a very skilled thief will find valuable items down there.
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Once you're inside the dungeon of Doom the grim reality dawns upon you. The hole where you entered is far above and out of your reach, there is no way you're going to get out the same way as you got in. To leave this place of evil, be it alive or as a ghost, you have to walk to the moongate in the far northeastern corner of the dungeon, past the countless monsters that roam the hallways. The moongate will take you outside to the corrupted forest. If you are in the Gauntlet area of the dungeon you have to use a different moongate, which is located on the beach just next to the ferry.
Several points of interest are relevant for the Doom adventurer:
In the northern part of Doom, the room of the Dark Guardians is hidden. Once you enter this room, the massive doors will slam shut behind you, locking you up. Then the Dark Guardians will appear, while the room slowly starts to fill with deadly poison. Only if you manage to kill the Dark Guardians in time, the poison will vanish and the doors will unlock.
In another room in the north, you will find Gary the Dungeon Master. He has a game board on his desk. Upon touching it, he will summon a random undead creature for you to fight.
In the western part of the dungeon, at a circle of four stone statues, you will find the strange Lever Puzzle. To solve this puzzle you need to be at least five people. You then have to figure out in which order the levers have to be pulled. After all four levers have been pulled, either large rocks will come crushing down and hit anyone in the area, or (if you pulled them in the correct order) the person standing on the green pad in the center of the statues will be teleported into a small room, the Lamp Room.
Once you enter the Lamp Room, a lethal gas will start to seep in though cracks in the walls, which will kill you over time. In this room you can find a lamp post as a stealable artifact. The golden box in the center of the room can contain a special valuable artifact. However, when the box is opened, a creature called the Wanderer of the Void will appear. This creature is a little more dangerous than a Blood Elemental, but it can be killed by a skilled fighter or mage.
In a big hall in Doom, you can find Victoria the Sorceress. She will tell a tale about the Dark Father and Chyloth the Ferryman. As she was cursed to live in Doom after failing to kill the Dark Father, she will offer you a possibility to get across the lake to the Doom Gauntlet and kill the Dark Father for her. Therefore you have to collect 1000 Daemon Bones and give them to Victoria. She then will summon a Bone Daemon, which you have to defeat. On its corpse you will find a strange golden skull: Your ticket across the lake.
In the southern part of Doom you can find an underground beach where the Bell of the Dead can be rung. Ringing the bell will summon Chyloth the Ferryman, and when you do that you should have a golden skull ready. If you don't, a Skeletal Dragon will appear and attack. If you hand a golden skull to Chyloth, he will give you and the members of your team access to the ferry boat and allow you to cross the lake and enter the Doom Gauntlet.
The Gauntlet consists of five rooms, each with a some very powerful creatures in them, the number of which depends on the number of people in there. The rooms will have to accessed and cleared in a clockwise direction from the entrance. Once the fifth room is cleared, you have to head out into the center of the Gauntlet again to engage the Dark Fathers - the strongest creatures in the Gauntlet.
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