Ultima Online Pre-Alpha
The first look on the paperdoll feature and the character stats
window. It was amazing how the figure in the paperdoll window matched the
appearance on the character in game.
The old Terathan fort.
The big ships have been taken out of the game later, as they caused too much
trouble when moved.
Here you can see the effect of the darkness spell, which didn't make it to the
release of UO.
A battle in the wheat field.
People quickly learned that it was an advantage
to stick together.
May 20 1996: This was
the last day of the Ultima Online pre-alpha test. The character art took a
dramatic change for the better once beta started many months later.
Blackthorn and British surveyed the crowd while a half dozen or so summoned orcs made mincemeat. One player was asking
in perfect roleplaying manner "Why doth thou kill us my lord!"
So began the historic tradition of killing as many players as possible
during official gaming events.
09/2002